<HardPoint Name="HP_Oneill_33">
<Type> HARD_POINT_WEAPON_ION_CANNON </Type>
<Is_Targetable>No</Is_Targetable>
<Is_Destroyable>No</Is_Destroyable>
<Tooltip_Text>TEXT_WEAPON_ASGARDPLASMA1</Tooltip_Text>
<Health>650.0</Health>
<Death_Explosion_Particles> SG_Big_Explosion_Space </Death_Explosion_Particles>
<Death_Explosion_SFXEvent>Unit_Hardpoint_Turbo_Laser_Death</Death_Explosion_SFXEvent>
<Model_To_Attach>Laser_01.alo</Model_To_Attach>
<Attachment_Bone>Laser_01</Attachment_Bone>
<Collision_Mesh>Laser_01</Collision_Mesh>
<Damage_Decal>HP_B-L_BLAST</Damage_Decal>
<Damage_Particles>HP_B-L_EMITDAMAGE</Damage_Particles>
<Death_Breakoff_Prop> Hardpoint_Breakoff_MonCal_Weapon_BL </Death_Breakoff_Prop>
<Fire_Bone_A>MuzzleA_15</Fire_Bone_A>
<Fire_Bone_B>MuzzleA_15</Fire_Bone_B>
<Fire_Cone_Width>90.0</Fire_Cone_Width>
<Fire_Cone_Height>160.0</Fire_Cone_Height>
<Fire_Projectile_Type>Proj_Ship_Tauri_Superlaser</Fire_Projectile_Type>
<Fire_Min_Recharge_Seconds>10.5</Fire_Min_Recharge_Seconds>
<Fire_Max_Recharge_Seconds>20.5</Fire_Max_Recharge_Seconds>
<Fire_Pulse_Count>2</Fire_Pulse_Count>
<Fire_Pulse_Delay_Seconds>2.0</Fire_Pulse_Delay_Seconds>
<Fire_Range_Distance>1650.0</Fire_Range_Distance>
<Fire_SFXEvent>Unit_Rebel_Ship_Superlaser_Fire</Fire_SFXEvent>
<Fire_Inaccuracy_Distance> Fighter, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Bomber, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Transport, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Corvette, 15.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Frigate, 10.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Capital, 10.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Super, 5.0 </Fire_Inaccuracy_Distance>
<Fire_Category_Restrictions> Fighter, Bomber, Transport </Fire_Category_Restrictions>
</HardPoint>
<HardPoint Name="HP_Oneill_44">
<Type> HARD_POINT_WEAPON_ION_CANNON </Type>
<Is_Targetable>No</Is_Targetable>
<Is_Destroyable>No</Is_Destroyable>
<Tooltip_Text>TEXT_WEAPON_ASGARDPLASMA1</Tooltip_Text>
<Health>650.0</Health>
<Death_Explosion_Particles> SG_Big_Explosion_Space </Death_Explosion_Particles>
<Death_Explosion_SFXEvent>Unit_Hardpoint_Turbo_Laser_Death</Death_Explosion_SFXEvent>
<Model_To_Attach>Laser_01.alo</Model_To_Attach>
<Attachment_Bone>Laser_01</Attachment_Bone>
<Collision_Mesh>Laser_01</Collision_Mesh>
<Damage_Decal>HP_B-R_BLAST</Damage_Decal>
<Damage_Particles>HP_B-R_EMITDAMAGE</Damage_Particles>
<Death_Breakoff_Prop> Hardpoint_Breakoff_MonCal_Weapon_BR </Death_Breakoff_Prop>
<Fire_Bone_A>MuzzleA_14</Fire_Bone_A>
<Fire_Bone_B>MuzzleA_14</Fire_Bone_B>
<Fire_Cone_Width>90.0</Fire_Cone_Width>
<Fire_Cone_Height>160.0</Fire_Cone_Height>
<Fire_Projectile_Type>Proj_Ship_Tauri_Superlaser</Fire_Projectile_Type>
<Fire_Min_Recharge_Seconds>10.5</Fire_Min_Recharge_Seconds>
<Fire_Max_Recharge_Seconds>20.5</Fire_Max_Recharge_Seconds>
<Fire_Pulse_Count>2</Fire_Pulse_Count>
<Fire_Pulse_Delay_Seconds>2.0</Fire_Pulse_Delay_Seconds>
<Fire_Range_Distance>1650.0</Fire_Range_Distance>
<Fire_SFXEvent>Unit_Rebel_Ship_Superlaser_Fire</Fire_SFXEvent>
<Fire_Inaccuracy_Distance> Fighter, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Bomber, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Transport, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Corvette, 15.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Frigate, 10.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Capital, 10.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Super, 5.0 </Fire_Inaccuracy_Distance>
<Fire_Category_Restrictions> Fighter, Bomber, Transport </Fire_Category_Restrictions>
</HardPoint>